Hello everyone, trying this out from the Computer Club site as opposed to keeping everything in emails that can get lost, not read, and not easily shared. Here goes:
There are a number of tasks that need to be taken care of by
everyone throughout the next week. Please search around the Internet for collections of materials, textures, and static meshes that are directed more towards modern day (since the UDK is geared towards a more futuristic environment). Everyone is expected to find at
least two resources and
post them in this thread on the forum.
The next meeting on February 4th will be focused on beginning the execution of the first level. Everyone should be there, not just the level designers. Every group in the Game Design group must be involved and in gear for us to continue moving forward with this project.
Everyone should also be watching their respective pages on the
Game Design project site and continually tinkering with their respective applications.
I am looking forward to moving through this project and getting the vision closer to a realization. With everyone working together, communicating, and staying involved we can definitely get whatever we want done.
To conclude this post, I want everyone to be mindful of the fact that you
should be working on your component of the project throughout the week. The meetings on Thursday should never be seen as the only time to work on the project. You should be spending a few hours each week tinkering with the UDK or programming environment, reading articles, or finding resources to enable us to complete the project.